I saw this old thread:
But I wasn't sure if it would be appropriate to bump that up after so long, so I'll ask in a new topic.
I was able to create several keys and set the initial data under Players->[select user]->Player Data->User Read Only Title Data, but then when I go to other players, these values are just empty.
So I'm assuming I would have to do some kind of cloud script to check if the keys have been created, if not created, then create them, populating them with initial values, then return them.
With this system, I'd have to check if every single key I ever want to create has been created and initialize it with its initial value through code, every time the user logs in.
Is there a better way to do this? Is there a better place to put this data? Things like equipped gear, achievements, progress, various account 'unlocks', etc.