Hi, I have game items or cheat cards for my players to use during gameplay which will award them few extra point over their oponent or team.
Now when I store them under catalog it asks me if they are durable or consumable And as they are consumable it asks me to enter when they will be expired.
But the thing is I don't want them to expire until player uses them in game.
How should I store these types of items and their values? Should I store them in Player(Title Data) directly instead of using catalog system or Is there any better way to handle this?