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specter avatar image
specter asked

Promotion Credits

hey guys,

a few questions regarding liveops here:

1. We would like to promote some of our bundles, meaning that we would keep prices as they are but increase values of content (credits). What is the best way to do it?

2. We also would offer a player a doubled content once he makes any purchases in the game. What is the best way to make it happen?

thanks

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Seth Du avatar image
Seth Du answered

For the question 1, You can make use of our Store feature in the Catalog, but the store can only decrease the prices of the same products. Please see the details in these two article: Stores & Sales and LiveOps Example: First Time Purchase Store. If you want to increase the values of the contents, you can create some new products for example “summer sale bundle” and then manually change the quantity.

For the question 2, there is no build-in feature that PlayFab supports to meet your needs. When the purchase, you can set conditions in the Cloud Script that will detect the player internal data(for example, a flag that determine if this player is able to receive double rewards). Then grant double items to that player via Cloud Script.

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Andy avatar image Andy ♦♦ commented ·

#2 can also be accomplished through store overrides. You'd still need to manually create your bundles that contained double the normal quantity. Then you'd create a store that contained all of these "double bundles". You'd also want to defined a segment based on real money purchases. Finally, you can set a store override such that, for any player in your purchasers segment, they see your double bundles store instead. The mechanics of this are explained in the links that Seth posted.

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