Hello, just a small question I couldn't find the answer for.
When matchmaking, what does the "Complete" status resembles?
Can somebody join the server in that state?
If not, how is it different from "SessionClosed"?
Thanks!
Hello, just a small question I couldn't find the answer for.
When matchmaking, what does the "Complete" status resembles?
Can somebody join the server in that state?
If not, how is it different from "SessionClosed"?
Thanks!
I already have assumptions but they need to be confirmed. The ‘Complete’ status means the game is finished successfully and “SessionClosed” can be server calls the API SetGameServerInstanceState to close the session. And neither of them allows players to reconnect.
For now, I have informed related team and will keep you informed.
The difference is that Complete means you've been placed in a match while SessionClosed means you've specified a specific lobby id, but the associated match has already completed.
Also, keep in mind, this is the old matchmaker. Our updated matchmaking is described here: https://api.playfab.com/docs/tutorials/landing-tournaments/matchmaking
Thanks, so just to confirm, if I get a result as Complete, should the player join to the ip or should he wait a bit and matchmake again?
We are in indie tier so I can't access the new matchmaking yet.
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