I'm investigating running multiple authentication methods on the same Playfab title - e.g. you'd be able to login using Steam, and XBox Live.
Some of the Cloud Scripts we use require us to know which platform the current request is for - a PC or an XBox. What's the best practise around getting this "session data"?
Currently - it looks like I need to write UserInternalData when I log in, and read that when I need.