Hello,
Happy new year all. I am new in network gaming and there is an issue that i cant understand the logic. The question is this;
For example I want to make a server authoritative game and in this game I want to trigger a function which is calculating a random number and returning it to user when user clicks a button. How can i write this code in playfab with c#? What i need to write to server side code and what i need to write to client side code to communicate with each other?
This kind of example will be very helpful to me to understand network gaming communicating process. Thank you.