The Screen Time analytics value is always 0 in our UE4 title. We are using the latest plyafab plugin. Is there something we need to do to get this to work? I thought the information was sent automatically by the SDK.
The Screen Time analytics value is always 0 in our UE4 title. We are using the latest plyafab plugin. Is there something we need to do to get this to work? I thought the information was sent automatically by the SDK.
Currently Session feature is only supported in Unity SDK, please keep track of UE SDK update. In addition, please see Andy’s reply in this thread.
UE SDK doesn't support it. Meanwhile if you investigate the implementation from Unity SDK, it simply calls WriteEvents APIs to log specific data. You may have a similar implement on UE project and calculate the required time via Data Explorer with Kusto.
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