Use Unity build MacOS App. The app can't call playfab API after codesign the app. It always return error "ServiceUnavailable:Cannot resolve destination host".
Use Unity build MacOS App. The app can't call playfab API after codesign the app. It always return error "ServiceUnavailable:Cannot resolve destination host".
Generally, this error message states a network connection issue. Which Unity version you are using? I would suggest using network monitoring tool to investigate this kind of issue. Please re-check if there is an application permission issue.
There is a similar issue on Unity reported on their forum: https://forum.unity.com/threads/osx-mac-store-app-networking-fails-after-codesign-package.403780/
Additionally, may I ask which API are you using, we can check it for you.
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