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v-throch avatar image
v-throch asked

Is there a way to propose dynamic bundle pricing

Hello,

we were wondering how to implement dynamic bundle pricing (i.e. a bundle of objects which price would depend on already owned items).

Since the API requests the price to be sent with every item purchase, how could we use the API to reflect the fact that the price would depend on the user inventory.

See the example below and the dynamic price computed in the red square.

Thanks.

Thomas

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1 Answer

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Andy avatar image
Andy answered

The way we drive dynamic pricing is through user segmentation and store overrides. This is explained better in this tutorial: https://api.playfab.com/blog/introducing-targeted-stores

The basic idea is that you could put players into segments based on what they've purchased or acquired in the past. That segmentation could then drive updated pricing in your stores. Let us know if that system doesn't enable your scenario. We're always looking for opportunities to support developers in new ways of appealing to their players.

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