We need to create a chest that will reward 10 random items to a player (items are weighted according to quality). I know that using "evaluateRandomResultTable" 10 times is a horrible way to do this. Is there any other way around that's less costly?
We need to create a chest that will reward 10 random items to a player (items are weighted according to quality). I know that using "evaluateRandomResultTable" 10 times is a horrible way to do this. Is there any other way around that's less costly?
Try using a bundle or container with a drop table set to the desired quantity. This is explained in more detail here: https://api.playfab.com/docs/tutorials/landing-commerce/droptable
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