I have read a lot about the topic but many things have changed over time.
I have these options: Unity multiplayer (This will be dismissed soon do you confirm it?), Photon, Custom Server, Playfab.
What can be done with the free tier of playfab? We are a new indie studio so I can't afford much now and I would like to stay in the free tier.
The game works like this:
PvP, 3 minutes match, who scores the highest score in this time, wins.
No, positions of player, nor real time needed.
We will have "ghost" in the other player screen and simply the current score of both player1 and player2 on the screen of each player. The score get updated just sometimes before the end (as they increase the score), maybe something like 1 update every 15 seconds? The important thing is that at the end of the 3 minutes both the values are correct. No problem if there is a short delay during the match.
Could you tell me if is possible, how, and give me a tutorial?
Thank you very much.