I want to get the full inventory of a user including revoked items is this possible via any API call?
How does the GameManager do this?
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No, the revoked items are tracked separately, and aren't available via API call. What are the details of the scenario you're looking to enable?
Inventory items can be associated with a SharedGroup.If the inventory item is revoked I lose track of the corresponding SharedGroup.The end goal is to clean up "orphan" or "leftover" SharedGroups not deleted properly due to errors or anything else.
I'm not sure what you mean. Shared Group Data is simply a data space that can have a few players use it - nothing more. Do you mean you're adding a Shared Group ID to the inventory item instance of a player as custom data?
What I would recommend is moving to use Groups instead. Groups will be updated in a future release to support inventory, as well.
> Do you mean you're adding a Shared Group ID to the inventory item instance of a player as custom data?
Yes exactly.Thanks for the recommendation, will consider it when starting on a new title in the future. Can't change now for this title I'm working on for a client.
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