Hi all,
I'm having trouble uploading a new custom server build for my game title (planned to be built with UE4). I never managed to do so as I am currently only evaluating PlayFab.
I have tried this in Firefox and Chrome using the Game Manager.
In Firefox the file is uploaded completely but after it shows 100% upload progress the error pops up "The field Max instances per host must be between 1 and 1000." Under the BuildID textfield it says "Build ID is required." similar to the picture in one answer to this thread:
https://community.playfab.com/questions/876/210282247-Custom-server-error-to-upload.html
In Chrome it ends up with the same error, but the progress stops at about 1% before showing it.
I managed to upload a zipped empty text file without getting that error in Firefox.
The file I try to upload is ~2GB zipped and 9GB unzipped. Tried as well with files stripped down to 70MB zipped. Did not work though.
This is currently preventing me to seriously test your framework. With the HTTP API I am getting other errors that I did not investigate further yet because I wanted to focus on evaluating PlayFab itself now and use the API later for automation in case PlayFab is a fit for our use case. So investing time to fix those issues is actually not viable right now.
If anyone else had this issue and can provide info on how to get the upload in the Game Manager running I would be very glad.
Best
Stephen