Hi,
In our UE4-based game, we are planning to use the UE4's Online Beacon feature so clients can communicate with servers before commiting to a full gameplay connection. The beacon system uses a separate socket for this, so we need to know if it's OK for the server to listen to two ports instead of only one.
We plan to simply take the port the instance was assigned and add 2000 to it (so port 9001 would be for "game" and 11001 for "service"). Is that OK?