i want to store data for every player is login to my game.
the data i want to store is
1. current level (easy player start from 1 and advanced) - default 1
2. and number of power ups he has. - default 0.
how do i do that?
how do i update this info from the client itself? (for intense the player grab a power up in some level) or alternatively the player complete level (and i need to update the current player level)