Hello,
Sorry for my potentially noobish question but a user of my game was able to easily send me this screenshot showing me that they can read all the data I am sending.
While I do have checks in cloudscript to validate incoming changes, is there anything I can do to possibly obfuscate/encypt/hide what I'm sending? Or do I have to manually encrypt/obfuscate?
I am new to this side of game development so sadly I'm not yet well versed to solve it, I have been searching. I'm aware this may not even be a playfab issue.