I have a series of events being fired that I need to parse for information.
An event is fired called "OpponentFound" to signify the start of a match.
And MatchFinished when it has ended.
If the variable opponentLeft is true in the MatchFinished event,
I need to parse all events in between MatchFinished and OpponentFound, looking for an event called "OpponentLeft".
If this event is not found, push the timestamp to an InternalData array.
Is this possible with PlayFab (using cloudscript)? I know I can do it locally, but trying to reduce potential cheating by doing it server side. I know I can also do it manually but automation is key.