I saw that playfab permits multiple devices logins to same account, so, theres a way to trigger an event in all devices when one of them change the value of an player variable?
For example, if the player beat a monster, theres a way in Unity to trigger an event to update the player exp ammount in the other devices?
Answer by Brendan · Jul 27, 2018 at 07:47 AM
I'm not sure I understand the request. The player account has one set of data. So if you update it, you'll get that updated value on all endpoints on the next request, regardless of the login device type.
Actually, i was trying to ask if theres anyway to notify Unity that the value has changed, without i need to make a new "playfabapi.getuserdata"(or something like this) to see if it changes
Not at the moment, but what is your scenario, exactly? Do you have a companion application to your main game, such that you expect the player to be signed into their account on two devices at the same time?