I am new and need advise and suggestion on custom server, please bear with me. The game is sort of like room-based poker where the maximum player per room is 5. Here's my questions:
1. Currently I am writing the game server to run as a room per server instance,
is this the recommended approach for this kind of game ? or would it be better to write a game lobby
to cater for like 500 players and segregate the network messages to individual game room? How about the
$$ charges differences if any on both approaches?
2. When matchmaking the client has to specified the region, how to get the best region for a client ?
Geolocation info to determine the client region ?