The most immediate thing I'd highlight is that you're currently trying to send title events, where you should be using player events (WritePlayerEvent). Can you try making that change? Also, I'd recommend using try/catch around those server calls, as shown here (https://community.playfab.com/questions/7595/cloudscript-how-do-i-properly-return-an-error-to-t.html) so that you can log any errors and so act upon them.
(Apologies for the non-query posted earlier -- thought I had deleted the post but seems to have gone through)
I am having a problem setting up Photon webhooks as per the demo in the following page https://api.playfab.com/docs/tutorials/landing-tournaments/photon-unity
Everything seems to work correctly through to the end of the guide; however, no events are registered in the PlayStream based on the Webhooks.
I've used exactly the same code as mentioned in the guide.
The title ID is 51EA and I doublechecked the settings on the Photon side which seem to be correct as well.
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