Hi! I'm making a game where I want the player / client to be able to update analytics directly by using UpdatePlayerStatistics(). I have enabled Settings > API > "Allow client to post player statistics".
The problem is that if someone hacks the Title ID from the source and decides to update tons of different analytics with variable names I haven't defined as a developer, it fills the limited amount of leaderboards / analytics I can have.
In addition there is no way to delete statistics / leadersboards (a thing you have promised to implement for years).
I hope I am overlooking something, but this looks like a huge security threat because it can make a game practically unusable if someone decides to fill all your analytics slots and there is nothing you can do.
Am I overlooking something / is there any way I can avoid this threat?