I'm certain something similar has been asked but I failed to find it after a lot of searching... so here goes:
Are there best practices for localizing game data inside PF? Specifically currencies, items, bundles, containers, and stores have names and display names, but nowhere to put localized display names. They each have Custom Data fields, where one could put that information (as long as there are only a few languages), but other than that we aren't sure how this is meant to be done.
Another option is to store all localization data separately in a different system and make sure the PlayFabIds for each item, bundle, etc. match correctly as keys to the external localization data, but that seems like a headache.
Thanks!