Apologies if this has been answered before, I tried my best to search but I'm not exactly sure how to phrase the question in the first place! Please do point me in the right direction if this is a duplicate!
My situation is as follows:
I'm wanting to store some data, on the playfab side, that would allow designers to modify a table of values. Specifically, something similar to a two dimensional array that given two indices (e.g. ) a value is returned.
But, instead of hard coding this directly within our game, it would be really convenient if we could modify this data on Playfab, query for the value from the client, and do the appropriate operations client side based on that value.
If this is possible, could I be pointed in the right direction to make this happen? I'm hoping to take advantage of Playfab such that I wouldn't have to create an external tool to allow designers to modify values without having to get directly into the codebase. If this isn't possible and that seems like the route I must go down, then let me know!
Just to reiterate:
I'd like the ability to store a two dimensional table of values that is able to be modified directly through the playfab developer dashboard that the game / client would query with given indices to retrieve these values and perform appropriate actions in game.
I can provide more clarification if needed!