So, we were thinking in the future of creating our own twist on the territory war genre. I was wondering if a game like this is possible with Playfab, and, if so, how could it be achieved? The main two things we would need is the ability to store the map on playfab which has details such as the names of the different territories and what they hold (like pokestops in Pokemon go), and the ability to place troops in territories after you conquer them (like placing pokemon in gyms in Pokemon Go). I'm thinking we could store the map using Playfab CDN and just have every player download it. It would give map details and possibly ids for each territory. But, the harder problem is how we can keep track of what territories are conquered. So that presents a major problem.
Updating Conquered Territories
As far as I know, there is no way to do instantaneous updates in Playfab for all players. This would present a problem especially if there are a lot of players. If a player is already within a territory, how would we make sure that no other player can enter that same territory? Also, how do we make sure the map is up to date whenever any player conquers a territory? In both of these cases, if we store it in title data then everything within the title data key would have to be updated whenever anything happens. That presents concurrency problems. Also, if we use title data that could take up to 15 minutes to sync across all players and present huge problems as not all players are guaranteed to have the updated map.
Thanks in advance for any answers! And sorry for the long question.