I launched my mobile game recently, but low retention rate is torturing me.
So I want to figure out when all those users stop the game by analyzing player data.
Currently my game stores stage clear information for all stages to JSON format like
[{"isUnlocked":false,"ID":1,"clearedCount":1,"record":12},{"isUnlocked":true,"ID":2,"clearedCount":2,"record":0},{"isUnlocked":false,"ID":3,"clearedCount":3,"record":0},
...{"isUnlocked":false,"ID":251,"clearedCount":4,"record":0}]
All player has their own player data of key named "stages", and that key stores data to an above format.
My vague plan was parsing all those player data by downloading all JSON data for users, but I couldn't find out PlayFab supported function that offers all player data in specific format.
(excel, csv, and etc).
Is it impossible to download all player's player data at once?
If it is impossible, is there any way to get
average play time for very first session(or total play time) after login without client update?
I'm absolutely desperate to escape from low retention rate.
I will be grateful if you could provide any suggestion to track those data.
p.s. My project ID is 95C1