I have just started looking into entities and I'm trying to figure out the best way of going about this.
Currently, a player is able to save and load level information to a local file, problem is we need this file to be available for the headless server to load. We wanted to push the data to the specific Character entity that invokes the save method.
As far as I can tell, the entity system relies on an entity token that you pass forward with the login credentials. When a player logs in though, they login with the client API. The server API doesn't have access to more than just the Player ID's that are currently logged in.
How do we go about requesting an entity of a particular character in game from the server?