At certain points during Custom Game Server auto-scaling using PlayFab's Client.Matchmake, new servers are spinning up, and those servers are the only open slots we can create matches in.
When we try to call Matchmake with StartNewIfNoneFound: true in a region which is starting up a new server, PlayFab gives us an error saying no servers are available.
Is there any way to pre-reserve a matchmaking ticket with the info of the server to wait around for? Or is the best option to auto-retry / tell the player to wait a bit before trying again?