Using Unreal Editor 4 Blueprints and calling "Update User Read Only Data" executes successfully on the server as seen below, yet on PlayFab there is no data in the player's read only data and when calling "Read User Read Only Data" PlayFab returns the blank data with but indicates a revision increment. [2018.04.04-19.20.50:869][624]LogPlayFab: Request: { "Data": { "HomeSector": { "Value": "17410519583278419439" } }, "KeysToRemove": null, "Permission": "Private", "PlayFabId": "F81F32116E50CC6A" } [2018.04.04-19.20.51:325][638]LogPlayFab: Response : {"code":200,"status":"OK","data":{"DataVersion":7}} [2018.04.04-19.25.10:678][703]LogPlayFab: Request: { "IfChangedFromDataVersion": 0, "Keys": [ "HomeSector" ], "PlayFabId": "F81F32116E50CC6A" } [2018.04.04-19.25.11:128][731]LogPlayFab: Response : {"code":200,"status":"OK","data":{"Data":{},"DataVersion":7}}