Using Unreal Editor 4 Blueprints and calling "Update User Read Only Data" executes successfully on the server as seen below, yet on PlayFab there is no data in the player's read only data and when calling "Read User Read Only Data" PlayFab returns the blank data with but indicates a revision increment. [2018.04.04-19.20.50:869][624]LogPlayFab: Request: { "Data": { "HomeSector": { "Value": "17410519583278419439" } }, "KeysToRemove": null, "Permission": "Private", "PlayFabId": "F81F32116E50CC6A" } [2018.04.04-19.20.51:325][638]LogPlayFab: Response : {"code":200,"status":"OK","data":{"DataVersion":7}} [2018.04.04-19.25.10:678][703]LogPlayFab: Request: { "IfChangedFromDataVersion": 0, "Keys": [ "HomeSector" ], "PlayFabId": "F81F32116E50CC6A" } [2018.04.04-19.25.11:128][731]LogPlayFab: Response : {"code":200,"status":"OK","data":{"Data":{},"DataVersion":7}}
Answer by comc · Apr 04, 2018 at 09:52 PM
Its probably a bug in the API, because it should return an error that raw JSON was passed in. The reason of failure is the the request was JSON but not stringified.
Will add to bug-tracker, thanks.