I have a few questions regarding groups, since I can't find answers anywhere....
- Whats the limit for the groups? Can I potentially have a group, with auto join (already have it, via cloudscript), with almost all players? (for example, to make a global chat)
- You mention you can use this for chats... where would you store the data? Objects seem too small, so I'm guessing files??
- How is concurrency handled for both objets and files, if there are a ton of people trying to update at the same time? (same example, with chat)
- To update my "chat", I would have to poll, parse, & see if there are differences to what I have locally, since I still ahve no way to comunicate from the server, to the client, right?
Thanks!