Hello, I have some questions about the new Entity Data. I generally understand the concept, but I don't understand the limits attached to the entity data. It seems like I can only have up to 3 objects per entity per player. And, each of those objects can only have 500 bytes of data (for the free tier).
That seems to be very little especially compared to the legacy data, which can have (as far as I can tell from the limits section) 10 key/value pairs with each value being 10,000 bytes. This seems like a significant downgrade in terms of basic data storage for key/value pairs. I was just wondering why the new data storage method has such a strict limit vs the old one.
Thanks a lot,
Dhruv