Hi, i'm trying to make a reconnect system.
1. The user disconnects, so the server update the user data by calling UpdateUserData and inputs the lobby_id
1. The user tries to reconnect by calling matchmake
2. The user input the lobby_id for the matchmake call
3. The result is a success. But all of the result is null (serverhostname, lobbyId, ticket).
My question is
1. Why do i get null when i try to call matchmake with a specified lobby_id ? i can't access the serverHostName, lobby_id, ticket, etc