I want to send random data from server to players at any time of the game, is it possible? and if yes how can I do it?
Sorry, can you clarify what your gameplay scenario is? PlayFab is a Web API based service, so retrieving data from the service, at the moment, is based upon a request from the client. It sounds like what you're asking about is the ability to push data out from the service to all players. Right now, we provide a Push Notification system which can enable this (to an extent) for mobile games, and an email service for other games. We do not currently provide an active socket connection to the player, though you could enable that via custom game servers.
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