Hello!
Is any build in solutions for using in game several save slots (same variables different values)?
Hello!
Is any build in solutions for using in game several save slots (same variables different values)?
You can use multiple data-keys to save data this way.
"SaveGame1":"json for game 1",
"SaveGame2":"json for game 2"
etc.
So I made severals slots by adding to each variable name "SaveN".
But I also want to now what is the character in playfab?
As I understand character is built in solution for sever save slots, isn't it?
Right now, there are a few aspects of Characters that perform poorly. We would prefer if you did not use Virtual Currency, or Inventory with Characters right now.
Character Data works fine though. I think it's a more complicated solution, but it would be possible to use Characters as a workaround for as save slots. In the end, I think using keys in UserData as described by pfnathan is better.
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