Hey
2HWeapon + F622F87ABD71021D
i debug logged this output with the below command
Debug.Log(item.ItemClass + " + " + item.ItemInstanceId);
its calling the item in my item database on playfab - I had an old class name of 2HWeapon which i updated AFTER i granted the character this item
so i thought okay i would go in it through the character inventory and check to see if i can change THAT item in playfab thinking it will be 2HWeapon...it just takes me to the actual item (i know this because the class was the correct one i wanted and NOT 2HWeapon)
anywho i revoked the item and just granted that item and that fixed the issue but was wondering is this as design....do the items not keep synced up?
for instance if i said sword of light give +1 attack
then i say later on
i want to change it for that sword of light gives +2 attack cause its to weak compared to other things...i would have to revoke all the sword of light items and then provide them back?
thanks!
daniel