Hi,
I was working on a full environment migration tool (using Unity/C# SDK) and I'm having problems with the management of the Scheduled Tasks. When uploading new tasks to an environment there's no error from PlayFab, but after that, I dont see how to update or change those ones.
The flow goes as follows:
-Try to UpdateTask > PlayFabErrorCode.TaskNotFound > CreateTask(Action or CS type) > Get PlayFab Error: ScheduledTaskNameConflict - A scheduled task with the same name already exists.
So basically it doesn't let me update nor create a task whose Id is already taken.
If you need more details, I can be more specific. But playing a bit with Postman is really easy to break the tasks.