User status is not getting broadcasted to all friends of that user, and showing as Offline even if all are online.
User status is not getting broadcasted to all friends of that user, and showing as Offline even if all are online.
Sorry, what are you referring to, exactly? Currently, there is not a socket connection for players, so we do not have a route to push updates to clients. Also, we don't have "online" and "offline" status - we don't have a "log out" API call, since there are many scenarios in which it would not be possible for the client to tell us that the user is logging out.
Thanks for your reply, now i know this issue exists in Photon SDK and not related to Playfab.
2 People are following this question.