For XboxOne, anyone able to run from Visual Studio using the cook server?
For me, it specifically breaks at the attempt to cook PlayFab.uplugin on demand ("Could not open file for writing PlayFab.uplugin.tmp"), and I'm not sure how to make it work, at this point.
I removed the list of "WhitelistPlatforms" within PlayFab.uplugin, but that did not seem to have any effect. Anyone know why the Whitelist did not include console platforms?