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chuck-1 avatar image
chuck-1 asked

PlayFab Iconic.Zlib clash with firebase RemotePackageManager Iconic.Zlib.dll

Firebase has a RemotePackageManager I include in a Unity 2017.2 project. RPM includes an Iconic.Zlib.dll. This clashes with the source code the PlayFabSDK includes under the "shared" folder. For now, I just removed the .dll from the RPM folder and using the PlayFab's source code version. Should be a better way to share this Iconic.Zlib resource with better versioning.

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brendan avatar image
brendan answered

Hm. Looking at the SDK, it does look like we didn't fully namespace that - we'll get a bug open to take care of that.

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giorgiotino answered

Hi, @Brendan looks like the problem still exists in 2020 - hasn't it been addressed yet or maybe you guys decided to ignore it and force us to follow a different approach? We rely on other libraries that use the that .dll and even though we could theoretically just exclude it and use the source code version provided by PlayFab, I fear that's not the best approach and might lead to other problems...

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