Hi there -
I just started experimenting with PlayStream events - loved the functionality, but seem to be running into issues incrementing statistics? In the example in the screenshot, the "player_watched_ad" event correctly fires in the PlayStream following this call in Unity:
PlayFab.PlayFabClientAPI.WritePlayerEvent(new PlayFab.ClientModels.WriteClientPlayerEventRequest { EventName = "player_watched_ad" }, null, null);
However, even though the rule is set up and the event fires, the "totalsAdsWatched" statistic doesn't get incremented. What am I doing wrong?