Hi All ,
I got a funny issue, I move all my backend code into the DLL and all has been working great, but today I can no longer get the success response back from the server. It works fine in the editor, and on my android, i get the error msgs but not success msgs.
I have upgraded to the current playfab sdk
here is the request
var requestAndroid = new LoginWithAndroidDeviceIDRequest { AndroidDeviceId = SystemInfo.deviceUniqueIdentifier, AndroidDevice = SystemInfo.deviceModel, OS = SystemInfo.operatingSystem, CreateAccount = true };
Here is the trace log from unity
AndroidPlayer(ADB@127.0.0.1:34999) NullReferenceException: Object reference not set to an instance of an object at PlayFab.Json.PocoJsonSerializerStrategy.DeserializeObject (System.Object value, System.Type type) [0x00000] in <filename unknown>:0 at PlayFab.Json.SimpleJsonInstance+PlayFabSimpleJsonCuztomization.DeserializeObject (System.Object value, System.Type type) [0x00000] in <filename unknown>:0 at PlayFab.Json.PlayFabSimpleJson.DeserializeObject (System.String json, System.Type type, IJsonSerializerStrategy jsonSerializerStrategy) [0x00000] in <filename unknown>:0 at PlayFab.Json.PlayFabSimpleJson.DeserializeObject[HttpResponseObject] (System.String json, IJsonSerializerStrategy jsonSerializerStrategy) [0x00000] in <filename unknown>:0 at PlayFab.Json.SimpleJsonInstance.DeserializeObject[HttpResponseObject] (System.String json) [0x00000] in <filename unknown>:0 at PlayFab.Json.JsonWrapper.DeserializeObject[HttpResponseObject] (System.String json) [0x00000] in <filename unknown>:0 at PlayFab.Internal.PlayFabWww+<>c__DisplayClass12_0.<MakeApiCall>b__0 (System.String response) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) PlayFab.Internal.<>c__DisplayClass12_0:<MakeApiCall>b__0(String) PlayFab.Internal.<Post>d__13:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17) (Filename: Line: -1)