According to the documentation, ServerHost is supposed to be an ipv4 address.
https://api.playfab.com/documentation/Server/method/RegisterGame
Given the absence of a separate "user data" field, I thought I was not going to be able to register photon server based games with playfab for future match making.
Luckily though I gave it a try and there appears to be no validation on that field to verify that it is in fact an IP address.
My question is this.
Is this a deliberately unvalidated field for situations like these? I hope that is the case, so that in the future this doesn't change out from under and prevent me from registering photon based game servers with playfab.
If it is deliberate, may I suggest updating the documentation to mention that one could use ServerHost (ServerIPV6Address too?) in whatever way they want to in the context of external game server providers.
If it not deliberate, may I make a suggestion that an unvalidated user data string field be added to this structure for situations where an IP/host is not the information that a particular external game server needs, and that hopefully no IP validation comes before exposing such a field.
Thanks!