Hello!.
I have a doubt with some parameters in the PurchaseItem() method in Unity's playfab SDK. I can purchase successfully in my project with playfab, but I need to add some custom values on my item that I just bought, I have a CloudScript that does just that exactly (with UpdateUserInventoryItemCustomData), but I just saw that PurchaseItem() has this two parameters (customData and extraHeaders) that I assumed was like sending an object to add their properties as Cutom Data to the Item, but it seems it's not doing it.
my questions are:
this two values, what are their function? How can I make them work?
I just read an answer that says that I can use PlayStream Rules, and I guess I will use it, but, is any way to do it from the Client's API?
Where can I find documentation to study other methods with this kind of function properties that I don't know how to use?
Thanks a lot for this great platform, and hope you can help me.