alandyshev
started a topic on Fri, 18 September 2015 at 2:55 PM
I'm developing a turnbased multiplayer game and I've decided to use PlayFab as a backend for it.
Now I'm working on matchmaking and I was going to use Photon Turnbased for it first. But then I saw a Cloud Script example for asynchronous matchmaking here: https://github.com/PlayFab/CloudScriptSamples/tree/master/AsynchronousMatchmaker
So now I'm thinking: is Photon Turnbased at all needed? May I use only PlayFab and have all the required functionality? What are the benefits of using Photon Turnbased together with PlayFab over using only PlayFab? Are there any things that require the use of Photon Turnbased? Or any things that are easier to implement using Photon Turnbased?
Thanks. You'll help me a lot if you shed a light on it.