I am hosting my game on Kongregate and as such you have to go through their API in order to do a Cash Shop. I want to still be able to use PlayFab for the Analytics and I am using PlayFab for the CashShop for my Standalone version. Is there a way to send the events for making real money transactions so they register in PlayStream and Updates their Value to Date?
I created this method for sending the PlayStream event which that is working just fine but so far I haven't seen a way to update their VTD.
public void SendPaidMoneyEvent(Dictionary<string, object> data){ WriteClientPlayerEventRequest request = new WriteClientPlayerEventRequest (); request.EventName = "player_realmoney_purchase"; request.Body = data; PlayFabClientAPI.WritePlayerEvent ( request, OnComplete, DefaultErrorLogging); }