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artfabrique avatar image
artfabrique asked

Best approach to store user generated content

My players will create maps from blocks. Other players will be able to play on them, rate them, search them, filter them, buy them. Does PlayFab have any data storage solution like MongoDB Server + ORM?

dataContent
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brendan avatar image
brendan answered

Don't forget reporting for infringing or offensive content, if your UGC allows the players to do anything non-trivial.

But no, we do not currently provide any service which allows for open query of data, as that's one of the most common ways titles run into issues as they scale. The design of our services is that we provide queries designed for common needs in games, while we take care of optimization of the queries in the backend, so that we can insure that no one title can impact response times. For an open query service, you would need to use an external database system, though if you use one with a Web API, you can certainly make calls to it from Cloud Script (and, of course, a custom game server would be able to use additional connection types).

We do plan to provide for User Generated Content in a future update, but we don't have a timeframe for that just yet.

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