We've had our game collecting leaderboard scores on several platforms (Steam, Switch, Xbox, and Playstation) with a small community for several years now, but this last week the Steam seems to no longer be gathering scores. The Steam client hasn't actually changed for over a year, and neither has the backend setup.
Has something changed outside of our setup that would have invalidated some part of our previously functioning approach? Switch/Xbox/Playstation are all fine. So seems like its something specific to Steam, but I'm not sure where to start looking frankly.
Thanks for any tips to point me in the direction of a solution!