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saof20122003 avatar image
saof20122003 asked

MatchID returning NULL

Hi, I'm using dedicated server in my UnrealEngine Game through the playfab gsdk But when I get the matchmaking ticket result, the match ID is null and I'm getting stuck in my "WaitingForMatch" phase

The queue is correctly linked to the build and the response is 200 which means it did get the request right if I'm correct

LogBlueprintUserMessages: [BP_GameInstance_C_0] Created at : 2024-05-13T13:32:31Z Match Id :

Queue Name :Test_Queue Ticket Id : 239f0ae7-05b0-f2d0-884f-d77ddd080000 The Request: ![7053-image.png][1] [1]: /storage/attachments/7053-image.png The Response: ![7054-image.png][2] [2]: /storage/attachments/7054-image.png
unrealCustom Game ServersmultiplayerMatchmaking
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saof20122003 avatar image saof20122003 commented ·

Damn this forum really makes it awful to send a readable question here is a more readable form of my post :

https://forums.unrealengine.com/t/matchid-returning-null-playfab-dedicated-server/1853945

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Xiao Zha avatar image
Xiao Zha answered

I have done some testing based on the Rule you set, and the two tickets I created matched well. Note that the PlayFab matchmaking system requires at least two tickets to match properly.

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saof20122003 avatar image saof20122003 commented ·

Okay so I need at least two players to create a match request and then the server will open my map ?

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