Hello.
I am using Unity.
I am trying to add admob to my playfab dashboard. I am calling PlayFabClientAPI.RewardAdActivity with all the correct info as parameters. In the editor, it rewards me properly. But when I put it on a device, no ads are showing, not even test ads from admob.
Should I still call the rewardedAd.Show from Admob and add the PlayFabClientAPI.RewardAdActivity call inside the success callback from admob sdk? If so, why do we need to provide the appid and ad unit id from admob?