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mohammadhabibiwork avatar image
mohammadhabibiwork asked

GSDK on unreal unhealthy Even MpsAgent with docker work fine.

With MpsAgent and docker move the state from Waiting for heartbeats from the game server..... -> CurrentGameState: StandingBy ->CurrentGameState: Active ->CurrentGameState: Terminating and th6982-screenshot-2024-04-13-170332.pngere wasnt any log on folder and when publish got unhealthy state.

sdksunrealCustom Game Serversmultiplayer
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Xiao Zha avatar image
Xiao Zha answered

According to the image you provide, it seems that the GSDK in your server build is integrated correctly. You may refer to https://learn.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/determining-required-dlls to check if all required DLLs are included in your asset zip file. Also, you could refer to https://learn.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/directly-debugging-game-servers#instructions-for-both-windows-and-linux to connect directly to debug your game server.

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