I want to create a matchmaking system where 2 players connect to a room, and then other players that are in matchmaking join that room until its full, and then a new room is created. I have the client matchmaking ticket stuff working, but I can't understand how to implement backfill tickets.
Should I pick a random person in my room to call the cloudscripts that create the backfill tickets?
Can a backfill ticket matchmake all the players needed to fill up the room or does a new one need to be made each time a player joins thru the backfill ticket?
I'm using Unity and I'm using Normcore for my servers